UM IMPARCIAL VIEW OF THE FIRST BERSERKER: KHAZAN

Um Imparcial View of The First Berserker: Khazan

Um Imparcial View of The First Berserker: Khazan

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

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Isso nãeste foi reflexo único Destes aumentos DE minhas habilidades ou Destes melhores Aparelhamentos do protagonista, mas sim do jogo realmente ter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.

Acompanho anime a partir de criancinha e é 1 sonho realizado trabalhar usando duas das maiores paixões da minha vida.

Isso porque, apesar do ter características tais como combates punitivos e que dependem bem do gerenciamento por estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas qual ajudam a disparar personalidade ao game.

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Outra coisa qual também igualmente similarmente identicamente conjuntamente incomoda bastante é este fato do progresso em atalhos dentro Destes mapas não ficar salvo permanentemente pelo jogo, quando comecei a executar backtracking nos mapas anteriores de modo a pegar os colecionáveis da platina, me deparei utilizando todos os atalhos que eu tinha Espontâneo, completamente fechados.

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Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

A história do game tem uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traição e quem realmente foi este grande vilão dessa história sangrenta.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Speaking of nice The First Berserker: Khazan little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

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